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Post by Pallando on Aug 18, 2006 6:47:12 GMT -5
After some discussion with Ar, some preliminary ideas I have bout races/classes:
Elves Dwarves, Humans are the only races. Period. Then, the question becomes what classes each will have, but the problem is changed slightly by how classes work in WoS, becasue it dosn't use a "pick your race, then aapply a class on top of that" stlye setup.
To the game, you just end up having totally seperate classes. As well, only certian things can be directly affected by the WoS-hardcoded classes. Level Names, HP, MP, and access to weapons. any other distinctions we have between classes will be script-based.
That said, I also want classes to be more than just what weapon-type they use, II'd rather have the distinction be much fuller in gameplay, as well as giving people the opportunity to "add knowledge" to their class, getting certian abilities while sacrificing the useage of others, and having decisions like that affcet who they can talk to. Some humans may refuse to talk to soldiers becasue a gang of soldiers buste up their shop years ago, things like that. Right now, different class ideas I have are Healer for Elves and Men, Ranger for Men, Beserker for Dwarves, Warrior/Soldier for all of them, and some sort of vagabond/jack of all trades for Men as well. Then some sort of arcane master of any of many different arts, such as the runs on Moria's door or Celebrimbor's rings.
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