Storyline
Nov 29, 2003 1:53:09 GMT -5
Post by Pallando on Nov 29, 2003 1:53:09 GMT -5
I really have little idea on what to do for this. I'll repost what I have so far as prelim ideas, along with the additions/edits I've made.
Man: <King of Gondor> has heard of a very old settlement of Numeorians, and has sent you (you big, valiant hero you) to see if it still exists. The only problem...you'll have to fight your way through the deserts of Harad, whch, sence Sauron was vanquished, has lost what little order it had, and creatures of varaying likeness to Orcs that Sauron was 'making' have fled from Barad-Dur and made the Desert their home.
This dosn't sound too realistic. Any other ideas?
Elves: You are an Elf from a settlement that broke off of Cuivien(sp) farther east. The original settlement of about 100 Elves has grown to over 5,000, even under Orc attack. After Melkor was defeated, raids became fewer and fewer between, as the settlement becasme more protected then surrounding places. Recently, though, Men have begun to attack outling farms. It is your duty (you brave, valiant hero, you) to trek west, to find the truth about the claims made by Elwë, Ingwë, and Finwë so long ago. And, perhaps, to get help.
I figure this will be the hardest group of classes to level, and will take the longest to finish the quest. Towns will be few and far between. You will have to subsit on weapons you get from Men after you kill them, unless you come to a friendly town of any race.
Dwarves:Um. You're from the East, going to see about the legendary Khazad-Dum? (I think we estanlished the brave, valliant warrior) Scratch that. You are from Khazad-Dum, and are going to the East, to where you were born, to spread the word about the rebuilt Khazad-Dum, but what will you find when you get home?
Hobbits(?): I think this race should be scrapped.
Man: <King of Gondor> has heard of a very old settlement of Numeorians, and has sent you (you big, valiant hero you) to see if it still exists. The only problem...you'll have to fight your way through the deserts of Harad, whch, sence Sauron was vanquished, has lost what little order it had, and creatures of varaying likeness to Orcs that Sauron was 'making' have fled from Barad-Dur and made the Desert their home.
This dosn't sound too realistic. Any other ideas?
Elves: You are an Elf from a settlement that broke off of Cuivien(sp) farther east. The original settlement of about 100 Elves has grown to over 5,000, even under Orc attack. After Melkor was defeated, raids became fewer and fewer between, as the settlement becasme more protected then surrounding places. Recently, though, Men have begun to attack outling farms. It is your duty (you brave, valiant hero, you) to trek west, to find the truth about the claims made by Elwë, Ingwë, and Finwë so long ago. And, perhaps, to get help.
I figure this will be the hardest group of classes to level, and will take the longest to finish the quest. Towns will be few and far between. You will have to subsit on weapons you get from Men after you kill them, unless you come to a friendly town of any race.
Dwarves:
Hobbits(?): I think this race should be scrapped.