3-16 & 18-2011 LotRO instance 8pm EDT
Mar 15, 2011 3:31:21 GMT -5
Post by Varda on Mar 15, 2011 3:31:21 GMT -5
8pm EDT 2.6.8 planned.
Guide below. Other suggestions for the guide are welcome in this thread.
Postponed to Friday night. Nimrodel and Gildor did not have time to complete the between quests due to real life interference, but completed through 2.6.6 Thursday. We can help them finish 2.6.7 Friday starting around 8pm then go directly into 2.6.8.
We'll run something else today.
A lot of us have been wanting to clear 2.6.8 "New Devilry"'s six-man.
which will be reduced later on to a mere two or three man later. While we can still enjoy it as a six-man, let's go have fun!
Please sign in here if you can come and mention if you need it.
Minstrel Tinwetari at your service. I'm on 2.6.8 now.
This six-man run will be reduced to a two or three-man to aid people without helpful kins, so let's go enjoy this while it still exists. Normally the boss drops the Singed Cloak, a nice black one for cosmetics, but sometimes he drops the Cloak of Shadow and Flame, not only great for a cosmetic but having nice overall stats, so that people have been known to run this instance again and again hoping to pick it up. Completing Book 6 gives a Legendary trait (all classes) and good Galadhrim reputation.
Those needing the instance can start it from inside the Shadowed Refuges's elf camp by the ramp, in the Foundations of Stone, by talking to the elf, Lenglammel. The rest can jump in the pool in the 21st Hall for Victory Marks.
Defeat five Moria orc-berserkers.
Defeat Dhugluk, an orc, to rescue the elf Magor who will open the way past a web door. On the other side are two trolls.
At the two trolls, it's nice to have an off-healer helping the elf Magor and also doing spot heals on the fellowship. Trolls have a frontal AoE hit with knockback, so tanks need their backs to a wall rather than the drop-off. Tanks need to keep trolls turned away from the squishys. If available, it's nice to have a guardian take the main aggro and a champ take the stray aggro. The momentum of the trolls can be reset/slowed with cc such as a warden's AoE fear "Desolation" so they don't hit as hard.
The two Regmyl, Fire-drinker and Gloom-walker, are the next challenge and act as a tag team. Magor leaves. Keeping most of the fellowship near the wall helps avoid stepping in void holes that open up.
Boss fight! Both the main boss, Gwathnor and his two grims are Ancient Evil. The two grims will take turns coming as adds from either side of the room, fire first from the right; one does fire damage and the other shadow damage and will try to stack their DoT's (Damage over Time) on the adventurers. The fellowship's MT (Main Tank) needs to stay on the boss while the rest of the team takes down one grim at a time co-ordinating through the MA (Main Assist) . Whenever there's a break between grims, hit the boss. The grims come faster the longer the fight goes.
We completed 2.6.8 in one smooth run Friday, completing it for Gildor, Maedhros, Nimrodel, and Varda. We'll need to run it again another time for Galdor and Gorlim.
Having a lore-master along is a huge help for clearing the many times disease hits the entire fellowship.
Participants for 2.6.8 were Gildor (guardian Marrella), Indis (lore-master Alasse), Maedhros (champion Galadhalion), Nimrodel (champion Cynthiajane), Pippin (warden Illiardo), and Varda (63 minstrel Tinwetari).
Afterwards, Galdor was able to come online so we picked up Helegrod marks with him doing a quick run for drakes and spiders.
Guide below. Other suggestions for the guide are welcome in this thread.
Postponed to Friday night. Nimrodel and Gildor did not have time to complete the between quests due to real life interference, but completed through 2.6.6 Thursday. We can help them finish 2.6.7 Friday starting around 8pm then go directly into 2.6.8.
We'll run something else today.
A lot of us have been wanting to clear 2.6.8 "New Devilry"'s six-man.
which will be reduced later on to a mere two or three man later. While we can still enjoy it as a six-man, let's go have fun!
Please sign in here if you can come and mention if you need it.
Minstrel Tinwetari at your service. I'm on 2.6.8 now.
This six-man run will be reduced to a two or three-man to aid people without helpful kins, so let's go enjoy this while it still exists. Normally the boss drops the Singed Cloak, a nice black one for cosmetics, but sometimes he drops the Cloak of Shadow and Flame, not only great for a cosmetic but having nice overall stats, so that people have been known to run this instance again and again hoping to pick it up. Completing Book 6 gives a Legendary trait (all classes) and good Galadhrim reputation.
Those needing the instance can start it from inside the Shadowed Refuges's elf camp by the ramp, in the Foundations of Stone, by talking to the elf, Lenglammel. The rest can jump in the pool in the 21st Hall for Victory Marks.
Defeat five Moria orc-berserkers.
Defeat Dhugluk, an orc, to rescue the elf Magor who will open the way past a web door. On the other side are two trolls.
At the two trolls, it's nice to have an off-healer helping the elf Magor and also doing spot heals on the fellowship. Trolls have a frontal AoE hit with knockback, so tanks need their backs to a wall rather than the drop-off. Tanks need to keep trolls turned away from the squishys. If available, it's nice to have a guardian take the main aggro and a champ take the stray aggro. The momentum of the trolls can be reset/slowed with cc such as a warden's AoE fear "Desolation" so they don't hit as hard.
The two Regmyl, Fire-drinker and Gloom-walker, are the next challenge and act as a tag team. Magor leaves. Keeping most of the fellowship near the wall helps avoid stepping in void holes that open up.
Boss fight! Both the main boss, Gwathnor and his two grims are Ancient Evil. The two grims will take turns coming as adds from either side of the room, fire first from the right; one does fire damage and the other shadow damage and will try to stack their DoT's (Damage over Time) on the adventurers. The fellowship's MT (Main Tank) needs to stay on the boss while the rest of the team takes down one grim at a time co-ordinating through the MA (Main Assist) . Whenever there's a break between grims, hit the boss. The grims come faster the longer the fight goes.
We completed 2.6.8 in one smooth run Friday, completing it for Gildor, Maedhros, Nimrodel, and Varda. We'll need to run it again another time for Galdor and Gorlim.
Having a lore-master along is a huge help for clearing the many times disease hits the entire fellowship.
Participants for 2.6.8 were Gildor (guardian Marrella), Indis (lore-master Alasse), Maedhros (champion Galadhalion), Nimrodel (champion Cynthiajane), Pippin (warden Illiardo), and Varda (63 minstrel Tinwetari).
Afterwards, Galdor was able to come online so we picked up Helegrod marks with him doing a quick run for drakes and spiders.